Showing posts with label writing. Show all posts
Showing posts with label writing. Show all posts

May 9, 2025

What makes a good story? The things you need to know before you start writing that novel



"The Universal Thread: Elements All Good Stories Share"

Introduction:

Stories have been an integral part of human culture since time immemorial. From ancient myths and legends to modern novels and films, storytelling is a universal language that transcends boundaries. While each story may have its unique plot and characters, there are certain elements that consistently make a narrative compelling and unforgettable. In this blog, we'll explore the common threads that bind all good stories together, weaving a tapestry that captivates audiences across time and cultures.

Relatable Characters: At the heart of every memorable story are characters that resonate with the audience. Whether it's the hero's journey or the anti-hero's redemption, characters with depth and relatability draw readers or viewers into the narrative. Flaws, struggles, and triumphs make characters authentic and evoke empathy.


Engaging Plot: A well-crafted plot is the backbone of any good story. It's the roadmap that takes the audience on a journey, filled with twists, turns, and unexpected surprises. A balance of conflict, resolution, and rising action keeps the audience invested, eager to discover what happens next.


Conflict and Resolution: Conflict is the fuel that propels a story forward. Whether it's internal or external, the challenges characters face create tension and drive the narrative. However, it's the resolution of these conflicts that satisfies the audience, providing a sense of closure and fulfillment.


Emotional Resonance: The most memorable stories evoke a range of emotions, from joy and laughter to sorrow and fear. Emotional resonance is what connects the audience to the narrative on a deeper level. It's the reason why certain scenes or lines from a story linger in our minds long after we've finished reading or watching.


A Sense of Universality: While stories may be rooted in specific cultures, times, or places, the themes they explore often transcend these boundaries. The universal aspects of love, loss, courage, and the human condition make stories relevant to diverse audiences around the world.


Effective Pacing: Pacing is the rhythm of a story. It involves the careful balance of fast and slow moments, allowing the audience to absorb information, experience tension, and savor climactic scenes. Well-paced stories maintain the audience's interest and prevent them from becoming either overwhelmed or bored.


Thematic Depth: Beyond the surface narrative, good stories often delve into deeper themes that provoke thought and reflection. Whether exploring morality, identity, or the nature of existence, a layer of thematic depth elevates a story from mere entertainment to a work of art.


A Memorable Setting: The setting of a story serves as its backdrop, creating the world in which characters live and events unfold. A vivid and immersive setting enhances the overall experience, making the story more memorable and transporting the audience to new and exciting realms.

Conclusion:

In the vast tapestry of storytelling, these common elements serve as the threads that bind diverse narratives together. Whether through the trials of relatable characters, the twists of a well-crafted plot, or the emotional resonance that lingers, good stories leave an indelible mark on the human psyche. As storytellers continue to weave their tales, understanding and embracing these universal elements can guide the creation of narratives that stand the test of time.




Apr 7, 2025

What is the Book of Immersion? Let's find out directly from the author Sarnia de la Mare

 The Book of Immersion began in the hush of lockdown, dreamt up as a musical that’s still playing on loop in my head. I see it vividly—characters leaping, dancing, jamming in a band that never sleeps. That band, Tale Teller Club, became the heart of the whole project, a vessel for the novel’s characters to live, breathe, and perform.

At the core are Flex and iServalan, the lead figures in the story—although iServalan doesn't even make her entrance until the final pages of Volume 1. And then there’s Vapor Punk, the narrator. Each chapter, or “strata,” begins with their musings on the peculiarities of humans and machines, offering a strange, thoughtful lens through which the story unfolds.

During those quiet, uncertain months, I seized the chance to dive deep into sci-fi fantasy and weave music directly into the bones of the book. Sometimes it worked; often it didn’t. I envisioned a digital dreamscape—audio, visuals, emotions colliding to create a total sensory experience. I wanted the reader, or viewer, or listener, to fall in.

But after a few years of experimenting, I realized something profound: writers have always done that. When we read, we hear the characters. We sense the sound of the setting, the rhythm of a scene. There’s already a narrator in our heads, whispering or shouting depending on the story. I asked myself, “Do I really need all this singing and dancing?”

Animating even short chapters was a time sink. AI didn’t solve it—it made things more expensive and creatively flat. And those streaming sites? Overpriced and empty of real benefit. I felt like I was hitting the project with a sledgehammer when all I needed was a chisel—and some historical perspective.

Still, I couldn’t quite let go. I’m a musician. Audio-visual storytelling runs in my veins. The characters from the book weren’t just figments; they were performers in the Tale Teller Club’s electric orchestra. I gave them android voices through carefully chosen plugins. Each one had a signature sound, a sonic identity I refused to water down. Meanwhile, the music itself was evolving—becoming more cerebral, more experimental, exploring things like binaural beats and vagal stimulation.

Now, three years on, the time has come. The words—just the words—are ready. The Book of Immersion, Volume 1 will be published this April as a traditional book. But I haven’t abandoned the immersive dream. An interactive PDF is on the way, combining text, audio, film, and art into one cohesive experience. It’s a quieter, smarter solution—the very thing I was reaching for back when I was drowning in 3D apps.

There’s also a coffee table edition for art lovers, packed with illustrations and film stills. And if you’re curious to dip in, you can read the individual chapters (or "strata") for free on Kindle.

This is only the beginning.

Sarnia de la Maré FRSA





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