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Showing posts with the label the Book of Immersion

Strata 12 The Basement People (Emotions) The Book of Immersion by Sarnia de la Mare

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🧠 In the smoky depths of the basement people, Renyke encounters raw human emotion, coded language, and beliefs rooted in the metaphysical. As his programming strains under new experiences of anxiety, joy, and grief, this Strata explores what it means to feel — and why the truth often hides in the shadows. Trust and trauma battle for space in this uncharted zone.   Welcome to Immersion, you have reached Strata 12 The Basement People (Emotions) I searched the globe for want of you, A friend to call my own, My space, A tribe, Was this the place? Was I really home? And there you stood A tree of hope Arms outstretched To envelope My ravaged body Savaged mind This soul so lost  And you so kind. Most humans progress through life along a path created by the society and culture they are part of. Existentialism emphasises individual existence, freedom, and choice. Androids and machines are essentialists, focusing on the inherent nature or essence of things and the assumption in fundame...

Strata 6 Trouble at the Bank (Animal Instincts) The Book of Immersion by Sarnia de la Mare

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πŸ”Ή Strata 6: Healing and Memory In nature and old data, Renyke discovers forgotten warmth. Can a machine remember love, loss, and belonging? Healing begins with remembering. Welcome to Immersion. You have reached Strata 6 Trouble at the Bank (Animal Instincts) The instinct to fight has been observed in both humans and animals. Dominance protects vulnerable species from harm. Neural circuits of rage, anger, and violence exist because humans and animals need them to protect offspring, and to secure food, drink, and safety. But to be aroused or entertained by violence is more particular to humans than other species. Some humans have even fetishised the power of winning: they seek it out and are physically stimulated by it. This pleasure in violence, along with the thrill of danger, comes from a deep innate human psychology. It is linked to a desire for competition, thrills, and excitement, as well as the promise of adrenaline which humans find stimulating. Androids do not experience ...

Press Kit

🎭 Tale Teller Club – Press Kit

Creative Season Highlights 2025


🌐 Immersive 360° + Dance

Launching a fusion of 4K+ immersive landscapes, original iServalan soundtracks, and experimental contemporary dance sessions. Designed for VR headsets, phones, and classic 2D screens, these projects blur the line between stage, film, and digital performance.

πŸ“– The Book of Immersion – Volume 2

The second volume of the acclaimed sci-fi series arrives this season, continuing Renyke’s journey through fractured strata, exploring AI–human fusion, memory, and love. Expect new philosophical intros, deeper lore, and interconnected creative outputs across film, music, and web experiences.

πŸ›️ Merch & Creative Drops

The Tale Teller Vault expands with neon cyberpunk merch, Redbubble exclusives, and artist-signed items. From loops & ringtones to fashion drops by Blink Friction, this season’s catalogue blends art, music, and utility.

πŸŽ„ Christmas Art Exhibition

This winter, we unveil a special art exhibition of stills and creative self-portraits by iServalan. Expect limited edition prints, holiday collaborations, and exclusive online showcases to close the year in immersive style.


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