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Showing posts with the label immersion books

Strata 7 Jarome and the Scritters, (Trade and Barter) The Book of Immersion by Sarnia de la Mare

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πŸ”Ή Strata 7: Duality and Flex Enter Flex: a mirror, a rival, a possible twin. Strata 7 explores mirrored intelligence and the double-edged nature of self-awareness. Welcome to Immersion, you have reached Strata 7 Jarome and the Scritters, (Trade and Barter)   Humans have developed uniqueness from animals through a process of cognitive evolution.  They are exceptional cultural learners and can read situations.  These skills have enabled them to develop complex trading tools. They rely heavily on these skills to create abstract cerebral and linguistic representations when placing themselves in various situations. The cultural and socio-political environment in which humans have evolved has led them to acquire the cognitive skills, particularly mathematical, to support a sophisticated disposition along with a capacity for reciprocal cooperation. Humans understand conceptual ideas of property and exchange value.  Humans are savvy, humans broker deals. Outside there was ...

Strata 3, Flex and the Robo-Dog (Making Decisions) Book of Immersion V1

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    Strata 3, Book of Immersion V1, Flex and the Robo-Dog (Making Decisions) Welcome to Immersion You have reached strata 3. Decisions are the cusp between reality and possibility. Decisive actions create a continuously evolving universe for sentient beings where fate can immobilise actions and defeat progress. The decision-makers hold power over themselves, and, more often than not, over others. Androids programmed to learn can aid decision-making when dealing with complex data, intricate parameters, and variables that surpass human understanding. Often they excel at making accurate choices within their defined boundaries. However, an android will not excel in addressing intangible aspects of human decision-making. Ethical dilemmas, moral considerations, and other human factors that significantly influence our lives and shape society are neither considered nor understood by a machine. **** Maybeline was sitting on Renyke's shoulder cleaning herself. Renyke collected bugs from...

Press Kit

🎭 Tale Teller Club – Press Kit

Creative Season Highlights 2025


🌐 Immersive 360° + Dance

Launching a fusion of 4K+ immersive landscapes, original iServalan soundtracks, and experimental contemporary dance sessions. Designed for VR headsets, phones, and classic 2D screens, these projects blur the line between stage, film, and digital performance.

πŸ“– The Book of Immersion – Volume 2

The second volume of the acclaimed sci-fi series arrives this season, continuing Renyke’s journey through fractured strata, exploring AI–human fusion, memory, and love. Expect new philosophical intros, deeper lore, and interconnected creative outputs across film, music, and web experiences.

πŸ›️ Merch & Creative Drops

The Tale Teller Vault expands with neon cyberpunk merch, Redbubble exclusives, and artist-signed items. From loops & ringtones to fashion drops by Blink Friction, this season’s catalogue blends art, music, and utility.

πŸŽ„ Christmas Art Exhibition

This winter, we unveil a special art exhibition of stills and creative self-portraits by iServalan. Expect limited edition prints, holiday collaborations, and exclusive online showcases to close the year in immersive style.


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